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	<title>Comments on: My New Apple iMac</title>
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		<title>By: Abe Siebel</title>
		<link>http://www.paragsatyal.com/2010/02/08/my-new-apple-imac/comment-page-1/#comment-989</link>
		<dc:creator>Abe Siebel</dc:creator>
		<pubDate>Sat, 07 Aug 2010 06:32:43 +0000</pubDate>
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		<description>Made a movie about this, would you and anyone else here mind checking it out real fast and let me know your thoughts? I left the link in the website field, hope you can get to it. I&#039;d appreciate it lots, thanks</description>
		<content:encoded><![CDATA[<p>Made a movie about this, would you and anyone else here mind checking it out real fast and let me know your thoughts? I left the link in the website field, hope you can get to it. I&#8217;d appreciate it lots, thanks</p>
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		<title>By: Parag Satyal</title>
		<link>http://www.paragsatyal.com/2010/02/08/my-new-apple-imac/comment-page-1/#comment-900</link>
		<dc:creator>Parag Satyal</dc:creator>
		<pubDate>Sun, 21 Feb 2010 14:41:53 +0000</pubDate>
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		<description>Hey Cristian. Yeah it sucks that Maya does not have a 64bit version for macs, and it will not come out for quite a while. I personally been looking at using CInema 4D (which runs 64bit natively, but that&#039;s not the only reason for the shift in interest), so it works out okay for me. The main attraction of the iMac is that I can work with Mac OS X instead of Windows. I&#039;ve got nothing against Windows, it&#039;s just that I&#039;ve been using Mac OS X for so long I just can&#039;t imagine going back to Windows anymore. If you are a Maya user who has never used a mac before, I&#039;d suggest you to stick to PC and invest on powerful workstation-grade CPU and GPU. You&#039;ll get a much powerful system for cheaper. And Maya 2010 runs 64bit natively.</description>
		<content:encoded><![CDATA[<p>Hey Cristian. Yeah it sucks that Maya does not have a 64bit version for macs, and it will not come out for quite a while. I personally been looking at using CInema 4D (which runs 64bit natively, but that&#8217;s not the only reason for the shift in interest), so it works out okay for me. The main attraction of the iMac is that I can work with Mac OS X instead of Windows. I&#8217;ve got nothing against Windows, it&#8217;s just that I&#8217;ve been using Mac OS X for so long I just can&#8217;t imagine going back to Windows anymore. If you are a Maya user who has never used a mac before, I&#8217;d suggest you to stick to PC and invest on powerful workstation-grade CPU and GPU. You&#8217;ll get a much powerful system for cheaper. And Maya 2010 runs 64bit natively.</p>
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		<title>By: Cristian</title>
		<link>http://www.paragsatyal.com/2010/02/08/my-new-apple-imac/comment-page-1/#comment-899</link>
		<dc:creator>Cristian</dc:creator>
		<pubDate>Sun, 21 Feb 2010 13:46:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.paragsatyal.net/?p=102#comment-899</guid>
		<description>Hi I&#039;m about to buy an iMac identical to your.
I&#039;m self-teaching 3d mostly with Maya and I&#039;ve never owned a Mac so I&#039;d like you to share your experience with the combo Maya-iMac.
I find quite a limitation the 32bit limit and I&#039;m not sure the ATI Mobility 4850 card is enough..what do you think about it?
Thanks
Cristian</description>
		<content:encoded><![CDATA[<p>Hi I&#8217;m about to buy an iMac identical to your.<br />
I&#8217;m self-teaching 3d mostly with Maya and I&#8217;ve never owned a Mac so I&#8217;d like you to share your experience with the combo Maya-iMac.<br />
I find quite a limitation the 32bit limit and I&#8217;m not sure the ATI Mobility 4850 card is enough..what do you think about it?<br />
Thanks<br />
Cristian</p>
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