Some More Cinema 4D tests

July 19th, 2010

Tic Tacs

My Attempt at the 3D pixellated effect

Cloth Simulation Test

March 5th, 2010

Just testing out the clothildle cloth simulations in Cinema 4D. In context this could be some pieces of cloth/paper flying around randomly in the scene (in a barren deserted city for example).

Shiny Balls

February 26th, 2010

Some more results from my Cinema 4D journey. Learnt a lot of things from this one. I followed Rob Redman’s C4D Basics: Reflections and Global Illumination tutorial to do this.

Shiny Ballsc4d-lowres2

The way I like to follow tutorials is that I like to follow the classroom approach. I watch a tutorial to it’s completion, while taking quick notes on things I find interesting or things that are new to me. Then I try to do it later by myself. If I have a problem or run into a wall, I go back to the specific point in the tutorial and find out the particular information and quickly get back. I find this method way better than following the tutorials step by step.